Super Ant Weight rules
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Here are the rules to building and battling a Super Ant
Super Ant Weight Rules Version 2:
as written by Jas Halsey

1. Arena
1a. The arena will be a raised platform 3'(914mm) square.
1b. There will be a drop off edge all around the arena or a pit at least 5' square.
1c. A robot that falls off the arena or into the pit will be deemed to have lost.
Note Some arenas may have obstacles in the arena to harm robots but this is not true to all arenas

2. Weight Limit
2a. Robots motivated by rotary motion are limited to 0.25kg
2b. Robots motivated by other motion is limited to 0.35kg
2c. Robots will be weighed by scales accurate to +/- 1g.
COMMENT:
If in doubt check the accuracy of your scales or robot against a POST OFFICE set and build to the limit of your scales. If your scales are 5g accurate you could end up building a 252.5g robot.

3. Physical Size
3a. All robots to be contained within a 6" cube prior to competition.
3b. Robots may expand under remote control.
3c. Antennas must be contained within this cube.

4. Energy Source
4a. Batteries must not contain acid.
4b. No voltage greater than 24.0V is permitted.
4c. A power switch must be included and easily accessible and provide full shutdown.

5. Weaponry
5a. Fluid based weapons (treacle guns, etc..) are NOT permitted.
5b. Glue or sticky pad weapons are NOT permitted.
5c. String or entanglement weapons are NOT permitted includes covering over body of robot in bag type materials to prevent attack

6. Armour
6a. Any material is useable for armor unless harmful to any persons.

7. Remote Control of Robot
7a. The following frequencies are acceptable: 27 MHz, 40 MHz, 418 MHz, 433-434 MHz, 868 MHz, 2.45 GHz
7b. Ultrasonic control, infrared control & magnetic/inductive systems are NOT allowed. (Due to possibility of interference with later arena designs).
7c. When the control transmitter is switched OFF or out-of-range or subject to interference the robot must "FAILSAFE", unless the robot has a kill switch (push to break).
7d. Contestants must register the possible frequencies that their controllers' use (including which crystals they have) with "FREQUENCY CONTROL" at least 7 days before the CONTEST.
7e. All controls must be CE & MPT compliant.

8. Duration of Activity
8a. The maximum length of a "one on one" BATTLE will be 120 seconds (2 minutes).

9. Contact during BATTLE
9a. Robots may hold or pin each other for a maximum of 20 seconds. (Definition: holding a robot by pushing with body of robot or weapon against arena itself or obstacles)
COMMENT:
9b. The JUDGE will give a verbal warning at 15 seconds into any holding or pinning for the contestants to disengage, should they not do so by 20 seconds the BATTLE will be stopped and the robots returned to their respective corners and the BATTLE recommence immediately.

10. Weapons
10a. Un-tethered weapons are NOT permitted: should a weapon break off in a competitor it will be considered un-tethered (Includes extending spikes i.e. pneumatic rams)
10b. Tethered weapons range is to be no more than 3’ (914mm)
10c. Any weapon lacking in control ability must be safety checked to prove it is safe i.e. must not go out of control and damage anything

11. Thermal Warfare Weaponry
11a. Explosives or pyrotechnic detonators or similar devices are NOT permitted.
11b. Any thermal warfare device must be capable of being switched off by remote control (this maybe incorporated into the fail-safe).
11c. Any contestant using a thermal warfare device is responsible for proving & demonstrating it's safety to the JUDGE(S).
11d. Any contestant using a thermal warfare device MUST bring a suitable certified fire extinguisher, the use of which must not damage the arena or another contestant (i.e. no water! , CO2 preferred).
11e. Contestants are responsible to clearing the use of any thermal warfare device with the owners of the CONTEST venue.
11f. Candles or wick based devices are NOT permitted.
11g. Napalm or similar compounds are NOT permitted.

12. Outside Assistance
12a. Outside manipulation is NOT permitted during the contest.

13. Safety Equipment
13a. All entrants must provide & wear their own approved safety goggles throughout any BATTLE.
13b. Protective gloves must be worn when handling the robots.
13c. If any robot harms a builder or other builder the robot will be deemed unsafe and disqualified
14. Protection from Sharp Edges
14a. All sharp edges must have protective covers outside the arena.
14b. These are to be painted bright yellow.


16. Contestant Interaction
16a. Contests must communicate in a socially acceptable way to each other.
16b. No spitting or swearing or punching.

17. Sponsorship
17a. Sponsors allowed providing logo is not bigger than the robot.



  Please feel free to print these rules.